Wet Stuff makes it easy to instantly make any surface appear wet. It's our second asset after Dissonance Voice Chat over a year ago!
Wet stuff provides a powerful set of tools for making surfaces appear wet. Layered and animated decals can be used to simulate puddles, rain buildup, damp patches, leaking pipes, and more - all without making modifications to any existing texture or shaders. This allows you to dramatically change the atmosphere of a scene in seconds with simple to use tools in the editor. Or decals can be automatically generated by particle systems to accurately simulate splatters and splashes.
Right now we're looking for testers - If this sounds like something that might be useful in your game send an email to firstname.lastname@example.org and we'll get back to you with a copy to try out.