Version 9.0.5
If you find an issue in Dissonance or want to request a new feature please report it on our issue tracker or on Discord.
New Features
- Extra validation on
GetSpeakingChannels
parameters. ToString
implementation forRoomName
struct.- Packet relaying can now relay to an unlimited number of destinations, no longer capped at 255.
Bug Fixes
- Using
Marshal.SizeOf<T>
instead ofMarshal.SizeOf(typeof(T))
, this works better with AOT compilation. - Fixed missing method definition in DarkRift2 server script.
- Fixed allocation in
PeerVoiceReceiver
call toSort
. - Fixed issue with invalid
GCHandle
in FMOD Voice Playback. - Fixed issue with possible null-reference exception in FMOD Voice Playback.
- Fixed issue with possible null-reference exception in Unity Voice Playback.
- Fixed
VoiceProximityBroadcastTrigger
andVoiceProximityReceiptTrigger
using incorrect room name after name is changed.