Version 9.0.3
If you find an issue in Dissonance or want to request a new feature please report it on our issue tracker or on Discord.
New Features
- Added a static
GetDevices
method toFMODMicrophoneInput
which can be used as a replacement forMicrophone.devices
. - Added
IAudioOutputSubscriber
which provides direct access to the audio stream just before playback. - Modified
VoicePlayerState.Amplitude
for the local player to measure amplitude after audio preprocessing has been applied. - large number of syntax changes, to modernise C# language usage.
Bug Fixes
- Various fixes related to pausing the application:
- Disconnecting from the network session and rejoining when resuming.
- Forcing a complete reset of the playback system.
- Resetting jitter/packet loss measurements.
- Fixed spelling of
SubcribeToVoiceActivation
method. - Stripped symbols from
opus.a
for iOS (reduces chance of conflicts with other assets).