Version 0.0.3
This is the third round of testing for Dissonance. The big change in this version is the addition of access control tokens - allowing you to control who can join particular channels based on knowledge of a token. This makes setting up private channels (e.g. team chat) much easier.
Since this is a testing release it's likely that you will encounter bugs, awkward to use APIs and missing features. Please direct your feedback to us either on the discussion forum, the issue tracker or by email.
Integrations
No integrations are available for this version of DissonanceNew Features
- Added access control tokens - triggers will not activate unless the local players has at least one of the tokens required by the trigger
- Replaced most public fields with public properties (better forward compatibile API design)
Bug Fixes
- Fixed a race condition in the HLAPI player state tracking initialisation
- Fixed BroadcastPosition and Priority properties on the VoiceBroadcastTrigger to update open channels instantly (instead of waiting for the channel to be opened again)
Known Issues
- Lacking platform support for:
- iOS
- macOS
- Android